Archive for June, 2010

 

 

My New Flash Game

Sunday, June 13th, 2010

As you know, I am not a big fan of flash, but I had it as an assessment for my Interactive Product Development unit. The task was to create a keepy uppy game. For those of you who are not familiar with Flash, basically you can put different object in there (for example the ball), which will not do anything, unless you program them to. The programing language in Flash is called Actionscript. When you click on the ball it will not do anything unless it’s programmed to.

In my case, I had to program flash to calculate, where the ball has been clicked and then move the ball depending on the point where the ball was clicked. We are using trigonometry (yes, the things with cosines, sines, tangents..) to calculate where the ball has to fly, how hi does it have to fly and how heavy should it feel (when should it start falling down).